//Sprite created using PAGfx
//This sprite uses buy_Pal

const unsigned char buy_Sprite[512] __attribute__ ((aligned (4))) = {
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 6, 6, 6, 7, 2, 6, 
1, 5, 6, 6, 6, 5, 1, 7, 1, 5, 6, 6, 6, 12, 12, 6, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
2, 3, 1, 1, 2, 2, 2, 2, 6, 6, 8, 1, 2, 6, 6, 6, 
6, 6, 7, 1, 5, 6, 6, 6, 6, 2, 5, 1, 5, 6, 6, 6, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
3, 4, 2, 2, 2, 5, 2, 2, 3, 4, 6, 6, 2, 5, 2, 6, 
5, 1, 2, 6, 5, 1, 9, 6, 5, 1, 2, 6, 5, 1, 1, 8, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
2, 2, 5, 3, 2, 2, 3, 1, 6, 6, 5, 3, 6, 6, 3, 1, 
6, 2, 10, 11, 6, 7, 10, 1, 6, 6, 3, 2, 2, 13, 1, 1, 
1, 5, 6, 6, 6, 2, 2, 6, 1, 5, 6, 6, 6, 5, 1, 3, 
1, 14, 6, 6, 6, 14, 5, 7, 1, 2, 6, 6, 6, 6, 6, 6, 
1, 3, 7, 7, 7, 7, 7, 7, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
6, 2, 5, 1, 5, 6, 6, 6, 6, 6, 2, 1, 5, 6, 6, 6, 
6, 6, 2, 1, 1, 2, 6, 6, 6, 6, 8, 1, 1, 8, 6, 6, 
8, 14, 1, 1, 1, 1, 4, 7, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
5, 1, 2, 6, 5, 1, 1, 1, 5, 1, 2, 6, 5, 1, 1, 1, 
12, 14, 6, 2, 1, 1, 1, 1, 6, 6, 6, 8, 1, 1, 1, 5, 
2, 7, 4, 1, 1, 1, 1, 13, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
7, 6, 6, 6, 4, 1, 1, 1, 4, 6, 6, 2, 1, 1, 1, 1, 
12, 6, 6, 2, 5, 1, 1, 1, 6, 6, 6, 6, 7, 1, 1, 1, 
7, 7, 7, 7, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
};

